Barrowdork · Taverns of the Moorgate Fief

The Taproom

"Every meal tells the story of the marsh."

The doors are shut. Pick a house and open them.

Tonight's Fare kitchen, cellar, and beds

The Room who's drinking, and why they matter

Entertainment who's playing, and how it lands

House Rules

How the fief feeds you, in three tiers.

  • Poor houses serve the workers: filling, unrefined, and made from whatever the kitchen could scrounge. One or two dishes a day, and you'll eat what's in the pot.
  • Common houses are the fief's backbone — soldiers, merchants, and travelers who can afford a real meal. Two or three dishes rotate daily; the cellar is proper, if not refined.
  • Fancy houses cook to impress, with imported ingredients beside the best of the marsh. Four or five dishes, something sweet after, and a cellar with things in it you've only heard about.
  • Stock is a dice roll. The cellar list never changes; what's actually in the casks tonight does. Prices swing 10–25% with the season and the state of the trade roads — the menu shows the usual ask.
  • Bottles and casks. Wines, spirits and the specialist drinks can be bought by the bottle: 5 portions for the price of 4. Beer and cider come by the cask: 10 portions for the price of 8. Expand any drink to see what the vessel costs here.
  • Beds are standardized by tier across the fief. Individual houses may haggle. Individual houses may also have fleas.